Nov 26, 2008, 07:38 AM // 07:38
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#2
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Academy Page
Join Date: May 2008
Location: Co
Guild: The Mentalists [THPK]
Profession: N/Me
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Not much. Paladins in D2 were far overpowered. They could do magic damage like mad, or physical and give aura boosts. (Dam hammerdins/smiters/zelodens/FoHers etc...) alone they were gods. The auras were almost only used with self interest, although they do help nearby people.
Paragons however are very bad alone. They need a party. There DPS is not very high. About the only thing in common with paladins is that they can give boosts to nearby party members (or allies). The boosts that paragons give are almost always used for the party, not themselves. There are not many around though and the pve skills for them are very helpfull. in a big orginised party they are great.
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Nov 26, 2008, 07:39 AM // 07:39
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#3
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Administrator
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They do have a fair bit of party support, but don't ignore the fact that they're impressive physicals aswell. Spear auto-attack damage compares well to other weapons.
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Nov 26, 2008, 12:25 PM // 12:25
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#4
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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The paragon is basically a ranged warrior with less offensive disruption and more party support.
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And the heavens shall tremble.
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Nov 26, 2008, 02:23 PM // 14:23
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#5
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Desert Nomad
Join Date: Jan 2007
Profession: R/
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Quote:
Originally Posted by Onion Guy
Not much. Paladins in D2 were far overpowered. They could do magic damage like mad, or physical and give aura boosts. (Dam hammerdins/smiters/zelodens/FoHers etc...) alone they were gods. The auras were almost only used with self interest, although they do help nearby people. Paragons however are very bad alone. They need a party. There DPS is not very high. About the only thing in common with paladins is that they can give boosts to nearby party members (or allies). The boosts that paragons give are almost always used for the party, not themselves. There are not many around though and the pve skills for them are very helpfull. in a big orginised party they are great.
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You know, just replace the word Paladin with Paragon in that paragraph and its mostly true. High physical damage? Spear has really nice DPS, and they have imba IAS. If you count in the fact that they don't have to run to their targets their weapon is on par with scythes in damage. Aura boosts? Shouts in Guild Wars are 10x better and can be stacked. The only thing that's not right is dealing magic damage.
Yeah Paladins could solo in D2, but EVERY class in D2 was meant to be able to tear the game apart solo, where every class in GW is meant to be part of a team, so its not much of a good comparison.
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Nov 26, 2008, 05:21 PM // 17:21
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#6
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Desert Nomad
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i'm thinking more along the lines of javazon meets BO barb, conceptually at least.
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Nov 27, 2008, 04:29 AM // 04:29
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#7
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Frost Gate Guardian
Join Date: Apr 2008
Location: Canada
Guild: Vanquished Memories [VM]
Profession: Mo/
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Paragons are a decent source of dps but not as good as other classes... However they are the best out there for party defense and will relieve pressure from your backline which ultimately results in a higher survivability for the damage on your team... They're pretty good
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Nov 27, 2008, 06:24 PM // 18:24
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#8
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Frost Gate Guardian
Join Date: Sep 2008
Location: Sephirot - Keter
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I'd have to agree with what has been posted. But also have to add with certain skills either on yourself or heros and other players you can markably increase the overall damage with skills like. Order of Pain, I am the Strongest, Ebon Battle Standard of Honor, and The Dwarf one don't remember at this time. Go for the Eyes and Anthem of Envy are nice but short lived compard to the others that have durations. They can do signifcant damage if they are set up for it, at least over a time frame. its really a choice of how you play. Most Paragons enjoy the team concept buffs and helps a paragon gives out. They are not usualy in it for the damage (personal opinion). I think it takes a certain type of person play and enjoy a Paragon. (again a personal opinion)
Carpe Turkey
Happy Thanks Giving :-)
P.S. Should have a Turkey Dinner drop that gives some sort of buff. LoL
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Nov 28, 2008, 12:48 AM // 00:48
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#9
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Lion's Arch Merchant
Join Date: Aug 2008
Profession: Me/Rt
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Paragons do pathetic damage.
Yes, their auto attack is nice and they got good IAS. But in hard mode, nobody cares about auto attack. Paragons lack any significant armor ignoring damage source.
However, as physicals, they profit greatly from having skills like Barbs, Orders or Ebon Battle Standart of Honor around. Those, combined with Asuran Scan, give some great damage even in hard mode.
However, this damage is not coming from the Paragon himself but mainly from the other classes supporting him.
That's what makes Paragons great in groups: They get their damage from "outside" and can focus their skill bars on party support, giving the party a strong defense.
Especially in Paraways (groups of 8 Paragons) this concept is used very sucessfully.
However, a single Paragon in a group usually isn't that useful. Without the synergy from different shouts and chants (to trigger refrains or echos) the Paragon is rather weak.
Except for the Imbagon build, which is very popular for that reason: It's basially the only thing a single Paragon in a group can do.
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Nov 28, 2008, 02:53 PM // 14:53
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#10
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Jungle Guide
Join Date: Apr 2008
Location: Serbia
Profession: Me/
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Quote:
Originally Posted by BloodWraithe
So is the Paragon kind of like a paladin in diablo2 ? just kind of a class with a lot of group buffs?
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The give godmode to the rest of the party and the party then buffs them to do mad damage. But I don't know if they are like D2 paladins.
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Dec 03, 2008, 05:05 AM // 05:05
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#11
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Desert Nomad
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Quote:
Originally Posted by MegaVolti
Paragons do pathetic damage.
Yes, their auto attack is nice and they got good IAS. But in hard mode, nobody cares about auto attack. Paragons lack any significant armor ignoring damage source.
However, as physicals, they profit greatly from having skills like Barbs, Orders or Ebon Battle Standart of Honor around. Those, combined with Asuran Scan, give some great damage even in hard mode.
However, this damage is not coming from the Paragon himself but mainly from the other classes supporting him.
That's what makes Paragons great in groups: They get their damage from "outside" and can focus their skill bars on party support, giving the party a strong defense.
Especially in Paraways (groups of 8 Paragons) this concept is used very sucessfully.
However, a single Paragon in a group usually isn't that useful. Without the synergy from different shouts and chants (to trigger refrains or echos) the Paragon is rather weak.
Except for the Imbagon build, which is very popular for that reason: It's basially the only thing a single Paragon in a group can do.
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I would phrase it differently.
I would say paragons do very solid single target damage (their spear skills are pretty strong), that can be boosted by all the stuff you said, but aren't as good as other physical in damage department cause they lack multiple target and/or multiple attacks on same target.
Their strength though, comes from the fact that if you give them 2 spear attacks, aggressive refrain, there's nothing to fear, some sort of adrenal shout, you have 3 frees slots on a character that (at least) do solid single target damage (which by the way is quite good in some HM elite areas) and provide 30%+ damage mitigation of the time pegged with a 60 health heal party every 10 secs.
Additionally, they are quite sturdy and possess the resource engine to spam expensive stuff.
Considering physical teams with barbs, order of pain and EBSH are one of the most powerful out there, the paragon seems to fair good.
And that is without bringing [[Save yourselves] into this.
Last edited by Improvavel; Dec 03, 2008 at 05:09 AM // 05:09..
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Dec 05, 2008, 04:28 AM // 04:28
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#12
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Lion's Arch Merchant
Join Date: Jul 2008
Guild: Burninating the countryside
Profession: D/
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A good D2 Paladin could Solo the entire game. Paragons can't solo pretty much anything.
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Dec 17, 2008, 02:59 AM // 02:59
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#13
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Krytan Explorer
Join Date: Mar 2006
Guild: EOA
Profession: P/W
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Quote:
Originally Posted by sportacus
A good D2 Paladin could Solo the entire game. Paragons can't solo pretty much anything.
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Oooooh yea I remember doing Hell difficulty Baal runs with my insanely over powered Enigma owning Hammerdin.
If only my Paragon was that powerfull
Last edited by FeroxC; Dec 17, 2008 at 03:06 AM // 03:06..
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Dec 17, 2008, 04:10 AM // 04:10
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#14
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Lion's Arch Merchant
Join Date: Aug 2008
Profession: Me/Rt
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Paladins were not really powerful in D2 ... try the Amazon, especially when Guided Arrow did multiple pierce. THAT was powerful.
Mephisto? 5 seconds.
Any mob? 2 seconds.
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